This project is based around my interest in Mise-en-scène. After looking into the term, I found that most information was in regards to film and theater. I've taken it upon myself to provide some information that can cross into games design.
For this scene I wanted to create a setting in which no verbal or written information is given to the player. From this the player would have to understand a narrative just from the visual artwork within the scene.
I have spent time learning about an unreal engine shader technique that has allowed me to create a two-tone and cell shader that adds to the overall atmosphere within the scene.
I have also produced the same scene in a full colour, which you can find within my profile.
If you are interested in the topic and would like to find out more about the findings of this project, contact me.